Wednesday, October 3, 2012

Sculpture and Documentation of a Creative Process

Homework #4 (1) Create at least 1 drawing and 1 painting on either one or two of those devices: a computer, a tablet, and/or a smartphone; using a keyboard, your fingers, or a stylus. Put some time into this and see how far you can get to make this a creative outlet. (2) In order to investigate the creative abilities of new media and new media technologies, we will work on a number of actions throughout the semester. Action #1 was to bring a piece of technology into the classroom. Action #2 is to document something. This something can be a creative process, an installation, an artistic practice, or an art object; try to stay with something that’s related to the arts. The documentation can be done in whichever way as long as you use a piece of technology, be it a camera, a recorder, or whatever comes to your mind. By asking you to document it, I want us to focus on the difference between creative practice and documentation. Bring your results to the next class or just add them to your blog.


Instead of doing a digital drawing, since I have a background in graphic design, I decided to do a digital sculpture. I figured this would be exciting since it was a way of using new media to create something that is normally done in traditional media. I downloaded a free software for students called Mudbox, I documented my exploration through this video.

I had never done 3D sculpting digitally before and although it was somewhat challenging to figure out at first, it was incredibly fascinating once I figured it out. This software has incredible potential, and I look forward to exploring it further in the future.








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